When the Call of Duty first started, it was a first-person shooter that focused on World War II stories. Eventually, they began to move into modern to futuristic stories. While last year’s Infinite Warfare managed to underperform (based on their expectations), the upcoming WW II will be taking the story back to its roots.
Game Informer posed a question that is rather interesting: is this a one-off? In their interview Activision CEO Eric Hirshberg had this to say about the upcoming game and the status of the franchise.
“Well, you know I can’t reveal things on the slate that are several years off,” he said. “But no I don’t necessarily see it as a one-off; I think that World War II and historical settings more broadly are very rich territory, and I think there’s every possibility that that could become an area that we explore more than once.”
He did state that they moved the game into modern day and then further into the future because of player “fatigue”, which seems to have come back around with all the futuristic versions of the game. Hirshberg said in the interview that “we might have had one more future game than we needed [laughs],” referring to Infinite Warfare.
“Not to make any comment on the quality of the game from last year, but I think that while there were a lot of innovations and a lot of fun new things that players got to do, it was one future game too many,” he admitted.
A few years ago, Activision commissioned three separate companies to develop Call of Duty games, so they can release the games on a yearly schedule. The same company that knows how to bury a franchise into the ground could dedicate each company to a different timeline. Unfortunately, they do not want to alienate a specific section of players to every two-year release.
Call of Duty: WWII will be released in November for the PlayStation 4, Xbox One and PC.